Theme
Re: Theme
Statement on accuracy:
We are producing a fictional setting, and have taken some liberties. We are storytellers not historians. We will (accidentally) contradict actual history, and game history. These are for all storyteller purposes to give you a fun game based on an approximate mood. Please don't get too hung up on the details.
Notable changes (Blurry areas):
* Timeframe is generic Dark ages which can encompass anytime between 1100 and 1500 ish (Again please be lenient with the details)
* White Howlers have not fallen to the Wyrm and may or may not.
* Travel and communication are a problem during this era. This is why Silent Striders are everywhere. Spiritual communication is a must.
* Please pay attention to your character's knowledge. This is an era of undefined mysteries. Most people are lacking knowledges and scholars are rare.
* some pictures I use are modern pictures, please have understanding that I can't get you accurate ones, so imagine them without the modern buildings.
We are producing a fictional setting, and have taken some liberties. We are storytellers not historians. We will (accidentally) contradict actual history, and game history. These are for all storyteller purposes to give you a fun game based on an approximate mood. Please don't get too hung up on the details.
Notable changes (Blurry areas):
* Timeframe is generic Dark ages which can encompass anytime between 1100 and 1500 ish (Again please be lenient with the details)
* White Howlers have not fallen to the Wyrm and may or may not.
* Travel and communication are a problem during this era. This is why Silent Striders are everywhere. Spiritual communication is a must.
* Please pay attention to your character's knowledge. This is an era of undefined mysteries. Most people are lacking knowledges and scholars are rare.
* some pictures I use are modern pictures, please have understanding that I can't get you accurate ones, so imagine them without the modern buildings.